Create Objects  
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All you need to model your own 3D-worlds  
 
·Primitives  
Create basic shapes at the touch of a button  
 
·Analytical Primitives  
Mathematical defined basic shapes  
 
·Extrude Editor  
Cutting out objects as with a woodworking saw  
Spiral Extrude Objects  
Tube Objects  
 
·Sweep Editor  
Create lathe objects  
Circular-, Ellipsoid- or Torus Templates  
Sweep Objects with Wavy Surfaces  
Spiral Object  
 
·NURBS - B-Spline Patches  
Organic shapes build from deformable patches and cylinders  
 
·3D Text Objects  
3D text for logos or film titles  
 
·Landscapes and Planets  
Create your own worlds  
 
·Plane Object  
The Fundament for most projects  
 
·Functions Editor  
Visualize mathematical functions  
 
·Group Object  
Group objects help to manage object groups or can be used to serve as reference points in animation routines  
 
 
Bones - See "Edit Skin and Bones - Create a Skeleton and Allocate Skin Points"