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All you need to model your own 3D-worlds
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· | Primitives
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Create basic shapes at the touch of a button
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· | Analytical Primitives
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Mathematical defined basic shapes
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· | Extrude Editor
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Cutting out objects as with a woodworking saw
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Spiral Extrude Objects
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Tube Objects
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· | Sweep Editor
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Create lathe objects
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Circular-, Ellipsoid- or Torus Templates
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Sweep Objects with Wavy Surfaces
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Spiral Object
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· | NURBS - B-Spline Patches
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Organic shapes build from deformable patches and cylinders
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· | 3D Text Objects
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3D text for logos or film titles
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· | Landscapes and Planets
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Create your own worlds
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· | Plane Object
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The Fundament for most projects
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· | Functions Editor
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Visualize mathematical functions
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· | Group Object
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Group objects help to manage object groups or can be used to serve as reference points in animation routines
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Bones - See "Edit Skin and Bones - Create a Skeleton and Allocate Skin Points"
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